Taking a break from the new Blender Camera Tracker

Today i took a short break from playing with the new Camera Tracker inside of Blender.
I tried to model a Car tire, something i never did before.

This is what i came up with.
Everything is Blender internal, except for the texture on the side of the wheel, which i took from Andrew Price’s excellent Tutorial about tire modeling. (which i wish i had discovered before i modeled my version. That would have saved me a lot of headaches).

I thought this was too clean, so i did a “used” version:

And a third version, covered with Ivy:


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