Today i took a short break from playing with the new Camera Tracker inside of Blender.
I tried to model a Car tire, something i never did before.
This is what i came up with.
Everything is Blender internal, except for the texture on the side of the wheel, which i took from Andrew Price’s excellent Tutorial about tire modeling. (which i wish i had discovered before i modeled my version. That would have saved me a lot of headaches).